I think your game is brillant, the atmoshphere is great and the idea of using the torch to reveal the surrounding was nice, i think some control are unintuitive, maybe if some button could be remap and maybe be able to aim to throw the torch. but i liked the style. I imagined it was for the sake playability during the jam, but even though the level was not completed ( I died in a trap) i could still select the next level and go deeper.
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interesting
I think your game is brillant, the atmoshphere is great and the idea of using the torch to reveal the surrounding was nice, i think some control are unintuitive, maybe if some button could be remap and maybe be able to aim to throw the torch. but i liked the style. I imagined it was for the sake playability during the jam, but even though the level was not completed ( I died in a trap) i could still select the next level and go deeper.
Thanks for the feedback! Sorry I'm just seeing it...
I agree that a key remap would have been great. I have a standard input library that I use that I just haven't finished that yet.
You're correct that the level skip was left in just for the jam :)